Feature | Description |
---|---|
Title | A House in the Rift |
Developer | Zanith (Riften Works) |
Genre | Adult Visual Novel, Fantasy, Harem, Sandbox |
Current Version | v0.8.01r1 |
Platforms | Android, PC (Unofficial iOS via emulators) |
Release Year | 2019 (initial release), ongoing updates |
Gameplay Style | Choice-driven, sandbox with day/night cycle |
Main Characters | Azraesha, Naomi, Cait, Lyriel, Yona, Blair |
Core Mechanics | Relationship building, story exploration, nightly riftwalks |
A House in the Rift returns with its latest update, v0.8.01r1, bringing new content, bug fixes, and smoother performance for Android and iOS platforms. This visually immersive, adult-themed visual novel blends fantasy, romance, and sandbox storytelling in a world like no other.
You wake up in a mysterious rift, your home suspended in a void outside time and space. You’re not alone for long—fantasy beings begin to appear, drawn to this odd sanctuary. As the only human, you must navigate relationships, emotional dynamics, and supernatural secrets, all while exploring strange dreamlike realms through nightly riftwalks.
About A House In The Rift
A House in the Rift is an immersive adult visual novel that blends fantasy storytelling with relationship simulation. You awaken in a mysterious dimensional rift, where your home floats in a timeless void. One by one, powerful and alluring women from different worlds find themselves drawn into your sanctuary—each with unique personalities, backstories, and emotional arcs.
Gameplay revolves around building relationships through dialogue choices, daily interactions, and story events. As you get closer to the residents—ranging from a shy elf to a confident succubus—you’ll uncover their secrets while shaping your romantic or platonic connections. The game uses a sandbox structure, allowing you to freely explore character paths without being locked into one narrative route.
Nightly, you’re called to dreamlike realms beyond the Rift, where surreal adventures and personal revelations unfold. Combined with stunning 3D-rendered visuals, animation-rich scenes, and a steadily expanding story, A House in the Rift delivers a deeply atmospheric and character-driven experience for fans of mature narrative games.
Key Features of A House In The Rift
- Fantasy-Harem Storyline
Set in a mysterious rift where your house floats in a timeless void, the game introduces a diverse cast of women from various fantasy worlds—each with unique personalities, backstories, and emotional depth. - Choice-Based Relationship System
Engage in meaningful conversations and make decisions that influence character interactions. Your choices determine how each character perceives you, shaping the direction of their personal stories and your potential romantic paths. - Sandbox-Style Exploration
Unlike linear visual novels, this game allows free-form interaction. Spend your days choosing which characters to engage with, explore different parts of the house, or trigger major story events at your own pace. - Surreal Riftwalk Adventures
At night, the protagonist experiences strange journeys into dreamlike dimensions. These sequences offer gameplay variety, narrative progression, and deeper insight into the nature of the rift and its inhabitants. - High-Quality Visual Presentation
Features thousands of high-resolution 3D renders and numerous animated scenes. The game’s visual design balances realism with stylized fantasy, enhancing both character expression and environmental immersion. - Progress Tracking via Journal System
An integrated journal helps players monitor story progression, character affinity, and unlockable content. It ensures you can follow multiple narrative branches without confusion. - Mobile-Friendly Performance
Optimized builds are available for Android, with unofficial support for iOS through compatible VN emulators. Touch controls and UI scaling enhance the experience for mobile users.
User Interface Overview
Main Screen
- Character Location Display
Shows which characters are present in each area of the house during different times of day. - Time of Day Indicator
A visible clock or icon system tracks morning, afternoon, evening, and night phases. - Navigation Arrows or Icons
Allows players to move between rooms (bedroom, kitchen, garden, etc.) by tapping or clicking.
Dialogue System
- Text Box with Character Portraits
Displays dialogue with corresponding character expressions and name tags. - Choice Menu
Offers multiple selectable dialogue or action options during conversations or events. - Affection Feedback
Subtle hints (facial expressions, reactions) indicate how your choices affect character relationships.
Event & Journal Access
- Event Notifications
Visual cues or pop-ups indicate when a new event is available for a character. - In-Game Journal
Accessible from the menu, it tracks:- Event progress per character
- Key choices made
- Emotional and relationship status
Settings & System Menu
- Save/Load System
Multiple save slots, with quick-save and auto-save functions. - Gallery and Replay
Unlockable scenes and animations are stored for replay under a gallery section. - Customization Options
Includes sound volume sliders, text speed, fullscreen toggle, and UI scaling (especially useful on mobile).
Characters & Gameplay
Characters
The game features a growing cast of fantasy women, each with distinct personalities, backgrounds, and emotional arcs. These are the core characters currently available:
- Azraesha
A seductive succubus who blends confidence with curiosity. She challenges your boundaries and opens up gradually as trust develops. - Naomi
A bold and charismatic pirate captain. She’s physically strong, emotionally complex, and surprisingly vulnerable beneath her hardened exterior. - Cait (Caitlin)
A shy and bookish magic student. She’s reserved and introspective, offering a slower-paced, emotionally rich story. - Lyriel
An elegant elven cleric with a deep sense of morality and inner conflict. Her story revolves around trust, ideals, and vulnerability. - Yona
A stoic orc warrior who values strength and discipline. Her interactions focus on mutual respect, boundaries, and emotional honesty. - Blair
A fiery, playful dwarf inventor with a rebellious streak. She adds humor and energy to the house dynamics, often breaking the routine with spontaneity.
More characters are expected to be introduced in future updates as the story expands.
Gameplay
- Sandbox Structure
The game does not follow a strict linear plot. Instead, it lets you decide whom to interact with, which events to trigger, and how deeply to pursue each relationship. - Daily Cycle System
Days are broken into multiple time phases (morning, afternoon, evening, night). Different characters are available at different times, and new events become accessible as you build relationships. - Dialogue Choices
Conversations often include multiple-choice options that shape how each character reacts. Choices impact emotional tone and can unlock or delay events. - Relationship Development
Progression is based on time spent with each character and choices made during key scenes. The in-game journal tracks this progression. - Nightly Riftwalks
Each night, the protagonist ventures into a surreal dream-world. These sequences are metaphorical and story-driven, revealing lore and sometimes involving light puzzle or exploration elements. - Event-Driven Scenes
Major story and romantic developments are unlocked as character affinity increases. These include both emotional interactions and adult-themed scenes, many of which are animated.
A House in the Rift Walkthrough (Beginner Guide)
How To Download A House in the Rift For Android/iOS & Window/Mac
Download For Window
Download For Mac
Download For Android
Conclusion
In conclusion, A House in the Rift v0.8.01r1 offers a rich blend of fantasy, romance, and interactive storytelling, now fully optimized for mobile platforms. With its immersive character-driven narrative, high-quality visuals, and sandbox gameplay structure, it stands out as a top-tier adult visual novel experience for Android and iOS users seeking both emotional depth and visual appeal.